https://www.artstation.com/artwork/vxG1d (Concept, by the most excellent Dajeong Lee.)
I'm trying to get this to a finalized state so I can get down and start retopologizing, UV mapping, texturing, etc. etc.
Im tryna figure out how to do what this tutorial; https://www.youtube.com/watch?time_continue=1&v=sQnHnzYq--g
Now I am not 100% familiar with the particularities of whats being done since I've never used the Masked by Alpha function.
This is what it looks like when I try and copy the steps from the tutorial. The only thing I can really imagine here going wrong would have to be the UV unwrapping, since the tutorial isn't really explaining anything about that and pretty much exclusive UV unwrap in Maya, I'm not 100% sure of whats going on with this. For the UVs I just create a planar unwrap in the UV Map table in Zbrush. I cant seem to find a way to even view the UVs it creates so I dunno 100%, but I have to imagine this is the thing that is messing this up.
Also other general critique welcome while I just kind of throw knives at the wall trying to figure this out and need to divert attention for the sake of my sanity.