• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
  • Neon Gambit This is a fan art of my all time favorite character Gambit from the X-Men.I made this a birthday gift (26.04.2024) to myself and honestly I really do like how it turned out in the end =] I hope you like it as well =]
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  • Art Blog - April to September 2023 Suffer a little burn out. Look at some memes. Here's some art from in between. critique.jpg1333x5736 1.77 MB
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  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
  • Cafe sketch/color study
  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
  • Been bad about posting updates on the forum. I figure I should just throw down stuff. instead of waiting until I finish something.
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  • Havent done much this year since I am focusing on learning programming and deving my own Indie Game . But here 's a New Year Piece 2024 , she 's the mascot for my Game Studio - Lucid Realm : Lucid Chan ! LucidChan_v001_sketches.jpg3072x4352 973 KB
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  • Long Crested Eagle studyI had so much fun making this one and honestly I love that Eagle! It looks so cool! Used for this one high quality watercolours, high quality watercolour sketchbook/ cold press and it was 300 grams paper.I hope you like it!
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Thanks dude!
After looking over them, I have to agree with you.
I'll work towards more shots where she's the focus of the energy and action.

Added more detail to her armour. Different chestpiece, a connection from her organic to mechnical arm. Changed her bare shoulder for one covered by a pauldron. Added a sheath for her sword and a bunch of patterns to enhance all the glowy bits.

I think you've chosen a great direction to go with this concept. This could have ended up looking very Final Fantasy-esque with a lot of unnecessary decorative items other distractions. The armor and longcoat look, the mohawk, the gritter edge to it all keeps the concept 'real'. Everything has a purpose and intent as I can see in your model sheet. Very well fleshed out concept.

Thanks that's exactly what I was going for, well after a lot of redesigning.

11 days later

Sorry, been ages since my last post. I've been ill.

Some thumbnails and thoughts.
7. Xan is landing on a deck while a airship crashes and a city burns behind her.
8. Xan and her drones cut through a mechanical monster.
9. Xan faces off against mechanical droids. Maybe they are the nobility's response to her piracy.
10. Xan blocks a cannon ball while her drones return fire.
11. Xan slides/ducks while one of her drones fires and hits an opponent. Might make 11 larger to show the fire behind her that the other drone has set off to burn opponents behind her.

Not really sure which one to pick.

Still think like @coldburger said previously 1 & 6 (now 7 & 11) look very cool !
It could work with 10 also...but not really sure with your pirate pose... (or maybe that's the camera angle which is not working here).

If I only choose one, I take 11 directly.
Hope you can have other opinions.

Good luck !

@mr_dessin Thanks so much for your feedback. Sorry I was on autopilot when I was the numbering.

I also prefer 7 (prev 1), 10, 11 (prev 6).
I won't be going with 7 as I think Xan might get lost to the background.
I'm leaning more towards 10 as there might be room for more visual effects, but yeah that pose or camera angle gotta fix to show more of the knock back and punishment she takes.

Added a bit more detail to 10 and 11.

After working a bit more on 10, I've chosen 11.
I'm going to explore the background more with hopes that I can transfer some of the design from 9 & 10. Incorporating more metal, cables, rays of light, maybe a disintegrating droid for her opponent, stuff like that.

Awesome thumbnails! I really like the bottom one, #11. Keep up the amazing work!

Added a bit more shadow and highlights. I think that should be good enough for the character concept sheet.
I suppose I could always come back later to add cables and detail if needed.

Still in the rough stages.
Added some detail to her opponent and the background.
Put some colours in as I'm trying to get a feel for how the image is going to look when it's finished.

Damn what a cool painting style! I love the dark thick lines! As for the composition it looks perfect! I would say her right leg is a bit out of perspective, try to angle it more where the tip of the boot is slightly pointing towards the camera! I hope this helps! :smile: Keep it up!

@berrysquare Thanks, I'm hoping it turns out the way I imagined. Yeah the idea started as a steampunk concept and it kinda morphed into a mix between cyber, diesel and steam.

@Kreyhardt Thank you! I think my style has been heavily influenced by comic book inking. I agree with you about the foot. I battled with the perspective for awhile till I decided to take some pictures of myself in that pose. What I found is that the right foot has a hard time coming forward and it feels more natural when it's pointed down and trailing behind. So all the weight is on the left leg while the right hovers giving you the sense that the motion has just happened. I'll show you what I mean in my next post.

The right leg and foot does seem a little off. The way the foot is positioned looks like your character's hips are opened up making the knee go to the right side, unless you were intending it to be that way. But if your character is moving forward the right foot should be facing the same way as the left foot because no one can move fast enough with only one foot facing the target (force and direction of the right would be different to the left). Now if your character is just dodging an attack and/or is getting ready to attack then I guess that the leg position would work, but I am not sure, it just seems awkward.

Yeah I agree. Her right foot will need a bit of work, maybe once I push it back a bit and add the proper lighting. Her movement is interesting because what she is doing is ducking and putting her weight on her left leg that is slowing her forward momentum. Meanwhile she is lifting her right foot to change her balance. She could put it back down and continue forward, but I think what she plans to do is to fall into the momentum to her left and spin around to follow up with a slash or spray of her sword. Making this movement one she has planned beforehand and linking up to her bot could make it possible.