progresses and revisions
i'd love to hear your thoughts if you step by!
i wasn't satisfied with the silhouettes so i'm reworking them strongly even in this steps, i want the hero to be driven by concept first and by shapes second, and i'm figuring out a way to not have the letters create too much visive noise and maybe try to implement them in some bigger shapes while maintaining the idea it is the source of his powers, i wanted to have various languages to show the vastness of his knoweldge, but right now has still to be tuned, arranges some iterations of the heads i choose to go with, and kept experimenting on the costume design.
recordings of design choiches, tweaks and progresses, keeping track of the steps forward to make sure i'm not going too far from the initial recipe but weighing each element towards a working design, this character is shifting like a flag and gave me some difficulties to nail down something .."else"..
Additional bash progress, i was searching for more interesting shapes for the background and some textures and patterns to enrichen it a bit, tried also to increase a bit the depht using a bit more of staging adding some additional elements, i am constantly balancing the amount of stuff in the scene as i feel it could be already too much, but at the same time it is something i feel appropriate for the city, the character and the mood.