I think the source of Magi's abilities will be from her gloves (and maybe boots too), so I'm going to have to figure out how they are going to look and function. I want something that isn't bulky but form-fitting while still having moving parts.

My first more polished depiction of the character; but still very much a work in progress in terms of the actual design elements. I'll probably create a few more different versions of this, however before doing that I think I need to consider colours for the character design first.

The last one look very nice ^^
Cape (from first) could be a nice touch too, maybe ?

Thanks! I agree, will probably end up adding that to the last design as well. :smile:

These are all looking good ^^
But the second look to be rising above others.

Thanks! I think I'm either going to choose that one or the standard cape.

Love the rendering on these concepts, her face is brilliant. I think the split cape is best, but maybe with the top of the third one - since it gives her the flowing cape feel, but the split in the cape reveals her legs in the sillouette.

Looking forward to the final!

Thank you for the feedback! :smile:
I agree about going with the split cape, it's definitely better for the silhouette as you mentioned.

I think I might go with a different pose for the final image, though there isn't much time left.

I'm going to take the same approach with rendering the character as I did for my last few character concepts. I think this pose will work, just gotta figure out the background elements now.