Going for stylised look with some tribal mayan\aztec vibes.
She's going to be a magic monkey. I'm thinking towards healing abillities. I might give her medium-small sized staff or some kind of talisman that gives her the power. Hmmm...

Nice! Magic monkey medic... that's pretty cool actually :smile:

They all look pretty good and more appealing than the initial outfit. I loved the third design but the second one fits more her personality as being a monkey.

Probably silly comment...but her shoulder are sexy :3

At this momen your character look like a human with some weird feet, no offense here. Try to take a look at the marmoset monkeys as a ref, it could help you to figure it out ^__^
Also if you aren't sure about her weapon put some off-hand on her tail!

Good point there.
By the way, my vote goes to the first design.

@toutydroid Ye after doing a bit more thinking i've decided that the 3rd one is more "friendly" than the 2nd one. :smiley:, thank you

@mr_dessin sexy shoulders xDD nice one, thanks

@ujinshamoney Well, yes, i agree that this sketch looks more human based but i dont wanna make a proper monkey either. And as a reference i've been using Spider monkeys mostly coz they are more appealing to me. But again I dont wanna make her super weird with a small head and very long arms and legs, so Im still in search of the proportions I'd prefer.
Ye the tail thingy I had in my mind as well :wink:
thanks

@Serfer thanks :wink: But i figured since she is a hero not a villain i wouldnt include parrots skulls x) Wanna make her pretty friendly (although monkeys are never friendly haha)

I see... now, even if the third one looks friendly, the second one looks more tribal to me, except by the head... so maybe if you mix them? :open_mouth:

haha :smiley: well, im trying to do things and oh god! why is it so hard. I feel that i lack so much knowledge in developing the craracher, or perhaps just the skill xD i wanna give up

Yeah, I think comming up with good design it's hard, I my self have been avoiding it for a long time and I'm only focusing on technical skills (waiting to reach term's 5 character design xD).

But don't give up! One thing I have seen every successful artist out there always have in common, is that they have always keep up even in their hardest times. So I think the very very basic key to succces it's never give up! Even if you fail, you would have learnt something.

thank you a lot :> this is a great support <3

Cool idea, to drop my 2 cents - I like the second design but maybe matched with the 3rd headpiece, I feel like they have more common design elements. Good luck, she's coming along nicely!

I'm digging 3 the most there. I think it has the most interesting shapes to the silhouette and the best rhythm in texture (3rds).

Its also one that I feel I haven't seen an analogue of before. Yep, more I look at em the more I think 3 is the best from that selection.

Thank you everyone for your opinions and support :smiley:

I've decided to push the 3rd design more and i worked more on the body architecture too.
I like how the 2nd iteration turned out. So for now I will leave it at this stage and I will try to figure out what kind of the talisman she is holding in her hand that gives her the magic power. And then i will see how it works out all together and maybe add a bit more details here and there
and then decide on the colour.

23 days later

I've been away for a while because I had to do a little trip to a different country :smiley:
So now im back and I am probably way behind everyone else in here but I do not care! haha
Before I left for my holiday I tried to come up with some rough colour schemes that I didn't like in the end of the day.

And Today I decided to tweak the design a bit and add a staff to make it more obvious that she uses magic

Here come colours - my weakest side. :smiley: