Thanks again Aveon. The antlers are exaggerated but perhaps my mistake was calling them antlers... and referring to it as a stag. I can see there might have been a bit of confusion, as they are in fact supposed to be beetle pincers. Stag beetle pincers. I'm not sure why I keep referring to them as antlers... I'm not sure anyone does that? maybe I need more sleep.
Infact after looking at that image I might rework the head.
Managed to get an hour or two to experiement with different forms. I liked the way the stag beetles head curves outwards nearing the thorax in the image above. While heavily exaggerated, I've now added it to the weapon design so blows to the side of the weapon might now be re-directed away from Burraggaa.
I've also made sure the weapons look decent when combined. I may need to start thinking of additional assets to help break up the symmetry when used like this.
I'll be starting to block out Burraggaa himself tomorrow, exciting stuff!
Slow progress. Didn't have any time to work on this on the weekend so having to commit an hour each night to develop this further.
I built a very simple base using zspheres and then activated dynamesh to experiment with the main forms. I'll get this to a point I'm happy with before duplicating, zremeshing, subdividing and projecting. Looking forward to having those sub div levels to jump between.
Very early days...
Ok, I've started creating assets for Barraggaa. The wooden stump on his shoulder is a piece of sacred oak, imbued with healing properties. It was gifted to him by the forest after his triumph over the serpent assassin. If not for the gift Barraggaa would have succumbed to the deadly venom of the serpent, who caught his right arm with razer sharp fangs. The oak works to heal the wound, extracting venom and replacing dead flesh with iron hard bark.
This arm will not be covered in fur and will show signs of decay/corruption.
I'm moving away from the concept slightly but next i'll be continuing to creep roots up the shoulder piece and then experiment with sculpting fur.
Comments and crit always welcome.
Thanks I'm semi pleased with the results, never really attempted stylised fur so I'm learning a lot. I am feeling it's starting to make the sculpt quite noisy so I think it's going to take a lot of experimentation to get the balance of forms right. I'll re evaluate it when I've covered the rest of his body. Very tedious stuff.
8 days later
Thanks @lauratm! Just using a custom fur/tube brush, laying down patches following the anatomy and then going in and rotating/scaling each piece. A bit tedious but I'm happy with the results.
Been Ill this week so progress has been slower than usual, haven't had the chance to work on it for the past few nights .
I decided to ditch the crow skull on his shoulder, I felt it was hindering the overall silhouette. I just need to block in the beard and belt and I can start getting some details in.
That sounds SUPER tedious, respect!! The results are great, I'd say your effort is more than worth it
I really liked the crow skull in terms of the backstory, but I see what you mean. It breaks the symmetry a little bit too (the other shoulder is already loaded), so it does look better
If there was still a way you could incorporate that crow skull into the design, that'd be neat, but yeah sometimes you gotta ditch some parts of the design.
10 days later
A quick update, I'm still alive and working on retopology.
I had to take some time away from working on this as I hurt my hand (fingers bent right back >.< ) so holding a pen has been pretty painful. Unfortunately this means I'm way behind schedule and to finish on time I've had to cut a few elements from the design.
Mainly this includes his beard, which as I progressed was afraid might of hindered the design. Perhaps this is just a younger incarnation of the character
11 days later
So I'd been working on this non stop during the weekend and while there were some features I had to exclude and shortcuts I had to take I still had a model to submit before the deadline.
This morning my home internet wouldn't wake up. RIP.
So I'm writing this from work and while I'll try and upload what I can via mobile hotspot tonight there's a good chance I'm now going to miss the deadline. Bah.