Niiiiiiiiiicceeeee bake!

Good job! Are you planning something about that symmetry?

@sarawildeart & @aveon : Thanks!! :smile:
@jeebs : Yes, it's going to be hand painted
@fantasymaster : The head and chest have been unwrapped for it. But otherwise I'm already at 2 texture maps and that's not including the map for all the alphas I'm adding later. Hopefully the chest and the head not being symmetrical will be enough with the alphas(including hair) to go with it.

Great work dude, i cant add anything else in terms of critique but great work dude :smiley:

the textures look awesome!

I would bump up your saturation a bit, and I would also add more contrast to your textures, right now it seems like there is no 100% white and no 100% black. Even if you aren't using white and black in your textures, you would want to have equivalent values in your texture.

With all that said, great work though!

11 days later

I'm still working on this slowly. Just now finding time to continue! Here is the near final face! Hair still needs work

Nice! If this is going to be flat lighting for showing the model, I'd say you can paint some stronger tints/shades in, but looks good so far!

9 days later

Nice work, mate! I like the hair. The Sword looks noce too.

Looking forward to your final version!

@fantasymaster Thanks! I'm just hoping I can get it finished though since I've just had a hand injury. Hard to hold a pen to texture the last bits

Great work on the textures so far. Really liking it! Maybe is the render, but I think bumping up the vibrancy of the colors a bit wouldn't hurt. Keep on rocking!

@RogerP : Thanks!! For vibrancy since it's just flat lighting it'd be the textures. I'll try playing with things before I do a final render

Greyscale done. Having to really tough through my injury. Should hopefully have all texturing done in the next day or so.

@sarawildeart : Thanks!!

Final renders going up later today, finalizing the pose and final pass on textures