Variation Phase
First of all I want to say thanks to those who left me feedback and support here
and on my social media. Seems like the majority of you feel strongly about the headpiece,
as well as suggested that the design should look more floral and bee like.
At this stage I'm narrowing my design down to what I think would work for the character.
Next i'll be doing the final concept art for this character to figure out all the details before
moving onto the illustration phase. I'm hoping I'll have it done within a few days so I can start
my illustration as soon as possible.
lovely stuff :3
I'd just be careful you don't take away too much of the cool stuff from your previous sketches. it feels like alot of the shapes the broke up the silhouette have been removed or made smaller so she just feels less interesting than those previous designs (which i think are fantastic btw)
I find it hard to complete illustrations from scratch to finish without failing a lot. The only one time I did a full illustration is a fan art of a character from Aion, but it took me 2 months back and forth. This time I'm trying to reinforce what I've learned last time and apply it. It's especially hard because the design is my own, also its a full splash instead of a bust drawing. As hard as it is, I'm learning a lot and I think I can pull it off with even more effort.
Illustration Phase: setting up Heavy WIP
In this stage (the hardest stage imo) I'm mostly setting up layers and moving things around
to see what works for the final image. I will adjust the design as I go to make her more "bee-like".
The next step would be to color the image and add more lighting to it after everything is clean and properly set up. I'm hoping to complete this step on the 1st, leaving at least 5 days for rendering and adding details.