ah ok. I like that idea. I'm personally not sure what color I'll do for the spheres but I'll play with a few variations. Time to attack this thing some more to prepare it for a clean final illustration.

Hey! Glad to see you're still here this year too! :smiley:
Great work so far!!!

Still working on the design a bit as well as the color comp. I feel like i'm almost there before everything kinda clicks. Feedback always welcomed though.

The pose is really badass! Nice work!

That purple is such a nice shade! I feel like there's a few tangents going on like the hair and weapons (although a quick value change will help them a bit more) and the belt touching the hair. As a suggestion too you could try and mess with the size of those symbols behind him?

Another Day another update

Fake Bonus number 5

I'll take feedback on anything. I think I might have gone to far. Some elements workout and some didn't so I experimented a lot. The last one is the one that made me go, "This might just work..." I don't know.

I like it better with the "sticks" it leads the eye better to the center of attention and brings the focus on the guy :smile:

I can definitely still do that

I agree with the sticks thing, but I'm loving the flowy thing around him, makes it easier for the eye to read imo

love how intense this is getting already :smiley:
I'd be carefully you keep the shape of the head readable, his shoulder upper chest and head current read as the same surface. it looks like you've basically got a spotlight directly infront and two backlights so i'd try moving that light up and making it strongest on his head. You can then put in some sexy cast shadows down his body :3

Thanks for the feedback. That's a great idea. I'll definitely try that.

I think the blue background is a bit too close to the colours of the hair and armour. Maybe go for some contrast, green or even orange?
You may have the gradient the wrong way around too, would it be better to have the light areas behind the dark hair, and the darker shades behind the swords? At the moment it's light against light, dark on dark.

Love the purple colors, but I feel like you need something to contrast them with. His outfit is blue-is as well so there isn't really a focal point because the colors are merging together. Maybe decrease the saturation for the armor, and add more shadows to make the purple glow stand out more? You could also try playing around with the background color, something with a red accent maybe

@moirae The reason the armor is close to the background color was because I was going for an monochromatic color scheme. The way the gradients of the background was the way it is due to the energy blast being the immediate focal point because its basically a bright light source. But this all is an experiment still. I actually had a reverse background version which you can see here

@yazziixx I actually tried a red-ish background. I found it to be kinda interesting. I had an orange green one like moirae had suggested but I forgot to save that one.

I like both of you guys suggestions and feedback. For now I'll tackle the line art and comeback to colors and lighting.

Cant wait to see the lineart for this, so far its super powerful and the red background gives it an edge, also the sticks are really nice!

I actually don't mind the idea of a more monochromatic colour scheme tbh. I can see how it'd work when the image is fully fleshed out. I think subtly altering the values so that it's more of a analogous colour scheme (I straight up had to google that y'all, I don't know art lingo), could maybe give a smidge more contrast without going full on complementary colour scheme. Not that there's anything wrong with that, it's just fun to break away from here and there.

Regardless, enjoying your progress. Look forward to more.

@Gil_Ascher thank you. Line art Below
@s-stark Thanks. I like analogous colors as well.

Probably not the best lines but this is workable. Probably going to keep refining this maybe or just move onto values/Lighting schemes. As always feedback always welcomed.