thank you @tomi.taneli.lotjonen, @giagiastoons, @moirae for a feedback!
so finally after a lot of tweaking i getting closer to the feel i like, still long way to go though.
i wanted to make fireballs / stones readable but not distracting from the focal point, i tweaked the wings to feel more lizardish, introduced more "air" between my planes. Should find a new spot for an element emblem.
Honestly I feel like you've lost depth making the wings lighter, especially the one closer to us as it was coming out towards the camera. The texture does suit it but I think you should bring that darker value back to it so it doesn't blend into the mid ground as it currently is. A lot of the nice bits of grass and rock in the foreground also gave it a bit of variety and description for where they are, imo I don't think omitting those added to the piece. Either way, good job with the progress so far!
thanks for sharing you thoughts @nesokaiyoh but i like the wing as it is now, lighter closer to the mid ground, grass and rocks in the middle plane and foreground are gone for good and are not going to come back. im trying to bring everything together and a lot of these things are unnecessary and distracting making my image to fraction, im going to work from general to specific from now on if it makes sense.
thank you @brandoncrampton1!
thank you @Sergei_Pakhomov, @Oceane_Roh. @Oceane_Roh yeah, i still thinking about the best way to add an emblema in, i guess ill stick to drapery thing variant and put emblema on it
Hey! That is a lovely illustration and a great story! Cant wait to see that finished
I guess the stones on the right in the foreground are supposed to be an impact? I cant tell why - maybe its the flow of the dust, or I just dont understand it - but for me it looks a bit like the stones are swirled upwards.
hey @hendrix.simon, thanks for your comment. yeah, you understand it right - the stones, smoke and dust in the right corner are swirled upwards - it's just for composition purpose:)