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Sketching proportions with primitives.No idea what to do... A lot of 3d iterations will come
Blocking Update. Wings added. Finding the proportions...
Nice start, if you do not mind i wanted to just send some references/inspirations your way that i think this design could benefit from.removed below post explains.Hope it is alright otherwise nice work, continue. I only posted references/inspirations because i did not see any.
Hey! The idea is to model the character without refs, just imagination. However I will see it!!!!Thanks a lot!!!!
Big Update. Sculpting fast!!! I think the High Poly is pretty finished.Quick retopo now and model the weapon.
Low Poly finished.Polycount: 20257 tris.Let´s go to the UVs and Texturing!!!!! I think it will be handpainted style, maybe with normal map and old specular map, no PBR...
UVs done. Lets go texturing!!!!
Texture pretty done.Finally hand painted with normal map and old specular map.2k Diffuse map.2k Normal Map.512x512 Spec Map.
Nice i miss my diffuse days, refreshing to see someone enter in this direction.
A tope manueeeeeeeeeeeeee
Yeees. Too much PBR recently. A lot of fun doing hand painted!
Aradia´s textures done.Here you can see them. Handpainted power!!!
Weapon done and Character rigged!!!!
Weapon:2428 tris, 512x512 texturesWeapon Magic Sphere + Alphas:496 tris, 512x512 textures
Pedestal done!!! Some sparks with a 256x256 texture set.1642 tris, 1k textures
Hi guys.Here my final image for the contest!A lot of fun doing handpainted!Hope you like it!!!
Marmoset Viewer:Aradia.mview (5.5 MB)
Congrats on finishing came out well, nice pose.
Thanks Hard to finish (done in my spare time between job and life XD), but I love the process of handpainted!!!