Now to add detail! I need to paint her face and design a pattern for her clothing, I also need to come up with a pose and give her a crystal weapon, which she converts from stone on the ground (imagine Earth bending, but the stone turns into jade and can be shaped into any weapon). I revisited the anatomy
I think I went a bit too extreme with the thigh muscles, gonna smooth it out a bit and make the legs more visible since the armor covered a lot of her skin. I am not really satisfied with the face as well, going to sculpt her expression straight on. Other than that, a weapon is still needed with a simple background that can make the character stand out.
Redid the design, the previous design did not read well as a whole, the armor parts weren't connecting to me.
So here is what I have so far, I am trying to read the entire body in one material before I apply colour. As for her weapon, I am going to design a Great sword that can split into dual swords. I also went overboard and experimented with the possible 3D hairstyles.
I have been working on this character every single day. The character design has drastically changed throughout the week, I wanted to make sure that her silhouette reads well and show her warrior side. There are still details that I want to add before I give her a pose. Monster Hunter's Great sword pose is one that I am thinking of right now. When she swings her sword, it controls the earth and forms stone missles that attack long range