I also think the gun is amazing!. What program did you make it with? You used some "kitbashing"? (I think that's what they call it when they have 3d parts that you can use for n models)

I modeled everything from scratch, all modeling, sculpting and retopology using Blender 2.8, texturing with Substance Painter and Photoshop. I rendered the images with Blender cycles :smile:

I like it a lot (I also like the rig you made, you really seem to know how to do everything)

Mount Creature Retopology, & UVs

The next step is sculpting the highpoly model for texturing in Substance Painter.

Creature scales

Using masking and alphas to add scales and wrinkles to the creature

Mount creature texturing

Texturing in Substance Painter

Hi!
Here is the feedback you asked. In my opinion adjustment of proportions will help, I would also remove the long fold in the front of the jeans.

I hope it was useful, I like character idea :smile: good luck!

Thank you so much. You are so right, I will probably redo some of the clothing and the proportion improvements make a lot of sense too! Good luck for you too! :smile:

12 days later

14 days later

Very well done, man! Additional respect for the Blender. Congrats!