Nice work, If i may.
I'd like to say if you could incorporate more of the very last row on your reference sheet, the 2nd last and 3rd last design ideas more in your vision, might put a little more "femininity" to the model.
So maybe more female than stone is what i am trying to say. :smile: hope it helps nice progress, wanted to just mention that before you get to far so that you have time to think it over and decide what is best for your design.
Those 2 interest me and just want to see more of that in your design choices. :smile: will be checking this out from time to time.

@3dc you're right, I feel her anatomy doesn't look as feminine as I wanted so I have started blocking again from an earlier version. Thanks for you feedback :smile: :smile:

@Changiz Thanks! Although, I have made some changes to the silhouette :smile: :smile:

Update 4!

Hello everyone, I have been making some changes in the antomy of my character and in the shape of the rocks.

I think now it is more similar to the concept :blush:

Real nice, idk what to say, looks better to me, good job going back to the body that really helped it for me, nice changes all around.

Little update and the last of the year :smiley:

@3dc Thanks! :wink:

You are really cooking now, have a good new year night/morning!
Get fired up to complete this design it is coming along really well.

Update 5!

Hello everyone :smiley: I have continued with the rock parts of the character.
I'll finish her back tomorrow.
I have done a little color test too.

Good progress! I can't wait to see the final result!

you could further improve your design by implementing more "areas to rest" for the eye, otherwise cool :smile:

I like this. Lava-girl is just wonderful. Is she a stone elemental? will there be a combination of loose rocks of stone? or only lava?

@poplavski_m Hi! she is a fire elemental. I want her skin to be like lava with integrated volcanic rock. Probably I will try to integrate metal parts, like a armor.

@Sergei_Pakhomov Thanks! :wink: I wanted her face to be the focus and create contrast with the rock parts.

@wienkind I understand you. Probably, I reduced the amount of rock in her legs a little. I would like to integrate armor parts to create more asymmetry.

Thank you all for the comments and feedbacks :smiley: :smiley:

Hi @marisa i made a quick overpaint on your update, i hope this help to improve your awesome design.

Update 6

Hi again! I've continued work.
This time I sculpted the legs and her back.
I'm trying broke the simetry. I want the rock parts to be part of her skin and this is very dificult to me XD

On the other hand, I want to include a metalic armour which soften the rock and contribute the texture

@philiptess45 thanks for you over paint but I think that with the armor cover rock parts and it will not be necessary to remove it :smile: :smile:

Looking good so far! Keep it up :+1:

Just a suggestion, but maybe you could add some molten rock in areas were her skin would be bending. Places like her waist, inner elbows, back of the knees, and inner thighs. To me it would help break up the small details and make her look a little more agile.

also, I think I liked the legs more when they were symmetrical.

Hi everyone.

The last few days I have not had much time however I have made some changes in the shape of the horns and I am doing tests adding some metallic elements.

@glubglubz Thank you :smile: Yes, I still have to add some details to improve some parts. I'm still making some changes to the design.