Thank you for your comment!
I'll keep doing and upload next progress soon:)

Today I didn't have enough time to sculpt because of the job :sweat:

I retouched my concept sculpt on Photoshop.
The direction has been decided :grin:

He looks really cool. I understand, that anatomy is stylized, but, as for me, proportions of arms and construction of chest look little bit strange. Arms may be covered with more huge bracers (from hand till elbow). For chest it is possible to search smth like this using as a part of pants (sort of huge belt)

This is my final design!
It's time to sculpt :smile:

I'm sculpting based on design.
Althogh being not satisfied with the colors, I 'm gonna focus on shapes.

Quick render in Blender2.8 EEVEE!
Just rendered for checking silhouete, color , shape.
I got what have to be changed and what goes well :yum:

I retouched in Photoshop to consider how shoud I sculpt, light for making character's look more epic :sunglasses:

Wow, It looks really epic! I want to see the final result!

Thank you !
I'll keep doing my best :relaxed:

Face Sculpt Updated:)
My passion is all about silhouette.

Still sculpting, coloring in ZBrush.
I got rid of clothes around his neck.

I'm creating Drums in Blender2.81.
Array copy is one of the reason why I love CG:)