So i changed things a little bit :smile:

update? i'm mad? ouh yeah mama

I have been working in the "Final" sculpt of one of the parts of the character because i really don't know if i will be able to do what i want to do, so my next step will be make a texture test inside substance to see how far i can go :smile:

Also i need to test shaders inside Marmoset because i want to use some kind of paralax on the sap

So this is the texture test, i still thinking in some parts that could be make it look better, but i think it's enough for continue with the sculpt (Screenshots from substance, not Iray).



cool character :grinning: the texture looks realistic

Thanks Nikita :smiley:

Wow, you are realy fast! Looks great! :open_mouth:

@he77ga Just a test haha, need to work a lot in the sculpt and design :smile:

Searching the good pose :smile:

Last update of this year, refining some parts of the design, happy new year everyone :smile:

Acho is resinous! Great concept and progress. I want to see the next updates!

YEAH BABY!!! resina papa

update: working on arms and torso :wink:

I like the idea man! the bark cover and his gesture look very dynamic. Look forward!

@Sl_Ax Thanks!!

@NguyenKhoi thanks! trying to achieve the idea of "The fear of change", like the creature dont want to lose his old life (Tree barks and wood who protect him from exterior) and the sap is like the new body or something like that, and you know, kill his similars to steal the wood skin or whatever. hahah :smiley:

I can't believe how nice it's looking. How did you get such AMAZING textures?!? They're really beautifully hyper-realistic.

No have much time during the last days to invest on it....