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Yeah! I really like it 👍🏼 Perfect amount of detail in my opinion Also the colors and shapes are pretty appealing.
That is a really great design! If I would have to give some feedback I would exaggerate the shoulder piece a bit. I think it is a really nice touch that makes the design unique. I think it could help to make the lower part lower and the higher part higher to give more emphasis if that makes sense. So al little bit more like in the sketch. Other than that fantastic job!
I love it! I like how you incorporated the blue and white scheme. I find it work very well by having the champion like some sort of statue with blue robes, plus the gold adds a nice color accentI'm looking forward to the larger illustration
Very nice design and implementation! He really reads like Greece now.
This is it dude! Love the design one! =) The moon pauldron is just the bomb.
@prinzmoana @studio-petercools @hanomrno @WeirdOwl @Lainon, thank you all! Your comments helped me a lot with the design and I'm glad the character is recognizable as someone from Greece.
And @studio-petercools thanks for the feedback. It does look better in the first sketch, so I'll definitely adjust the shoulder piece.
Some thumbnails for the final illustration.
A or B. Focus on the character rather than environment. More intimidating posture works well.
I like A and D especially because they depict him as somewhat attacking. 😄B looks great, but for the competition to work you could make it look as if he manipulates/hypnotize his enemies due to his incense? Like some sort of attacking xD
A and B both look amazing! Definitely go with one of those two. The final design look great btw
B but maybe in a portrait composition and with some power/elemental effects.
Man i love your comps especially A
i love a and b they are great!
agreed with what is said above A or B
Thank you all for the comments. I decided to go with composition A. Showing him while casting a spell fits the theme of this contest more, after all this is still war! So here is some progress. If you have any feedback for this illustration I would be very grateful.
Great progress so far. If I may, his left arm seems dislocated at the shoulder. You might want to check the anatomy on that one.
in your greyscale comp it looks much more dynamic bc you have the perspective more from the bottom maybe trace your bw comp bc this looks way more stactict and not as dynamic?
I know the struggle to try and keep the same energy in the final as the sketch had thats why i mostly use the sketch directly scaled up