4. Visualizing the final pose
When I am doing a figurine I like spending time figuring out what the final pose will be like, before I deep-dive into it. Understanding what I really want, a clear vision, will help me a lot.
For this I will use everything that delivers fast results. For example, the motorbike and the katana are free .obj's found on the internet and they only serve as placeholders.
I will try some more poses, some more ideas, and maybe add a support character .... this looks cool but I am not yet convinced
What do YOU think?