I used Blender to so some procedural texturing, and also created a low poly bow and textured that as well.. I didn't have enough time to sculpt the textures in so had to do it this way.. In case you're wondering why so much gold, he's a hindu demi god.. they were a little over the top
This are the same images I'll be using in my detail sheet
I used the same flower pattern texture on the bow as on his cloths, but made it gold plated over a wood texture.. figuring out the procedure for that was NOT easy!!!
I finished creating his rig today and will pose him for the final image, as well as add some new elements to make it as cinematic as possible
My Final Submission!
Arjuna
Detail Sheet:
Final Image:
Rigging turned out to be a bit of a mess (never rigged a character before), so I had to pose him the not so fun way.. but overall I'm happy with the way he turned out!!
I recently watched Snyder cut of Justice League so was inspired to make it as cinematic as possible
Hope you guys like it!
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A little peak into how I set up the scene for the final render image .. lots of 3D assets