So I finished Term 2. This one was way more complex than the 1st and took a lot more time ^^
But now I have an basic understanding of volumes, head anatomy, pespective etc. which I can now train further.
At the 4p Perspective assingment I did first the flat body to refresh my knowledge and to use it as refference.
After that I followed the Video and created the "perspectivied" body. after that I adjusted the size of the head. I left it on basic anatomy, because I do not have looked into detailed body anatomy yet.
After that I took the upper part and created the last one. An warrior inspired by the Lord of the Rings rohirim. The light comes from behind and the Idea was to look up and seeing a dangerous looking person. I just took the upper part because it looked better than all together. Also I did not include complex shadeing or colours because I also do not have much knowledge of that yet.
Now I did the Bust and finished the Zbrush assignments. At the begining it was a bit frustrateing because I lost my progres 2 times. One time I saved the file wrong and the second time my program crashed without auto save.
But overall it was fun. I still like Painting more than sculpting but some experience in 3D can not be wrong ^^
The Idea was an Old battlescared Orc and it turns out pritty well I think
This looks good, you've got everything in the right place and the muscles are the right shapes. I did notice a couple of things so I did a quick draw over.
There's a small gap on the collar bone between the pecs and the delts (in green). And on the back, there are the three muscles over the shoulder blade. The top one is the largest(blue), the one on the bottom next (cyan), and the one in the middle (green) is the smallest. And the bottom muscle kind of starts under the lats and moves over the lats as it connects to the arm.
Overall this looks really good and those two areas are things that I've had trouble with in the past, those small back muscles, in particular, are difficult. Your orc sculpt looks good, I really like his eye scar, that looks really cool
These are the last 3 pieces of the first clothed figure drawing. I gave me a time limit of 1 hour each to force me to focus on the necessary things.
The bigest problem here was to create the full figures corectly. Also I do not realy like to copy images 1 to 1.
also I do not realy know, why the 2 last anatomy clases are after this one. but maybe there is a reason ^^
So I finaly finished the anatomy assignments. There is still much to train to get good anatomy results but I now have a so much better understanding than before.
For the figures I did not use any reference because I wanted to experience how to build such an figure from scratch. For real works I will use References if possible. then the results should be much easyer to reach.
The last 2 are the deformed figures from the assignment to try
Here is the first part of the color and light assignment.
It is an old character concept from late 2019. (I know there some mistakes but I wanted to try the color palettes on something own)
I desaturated the character and copied it a couple of times. Then I took up to 5 colors from the shown colorwheel + one background color, switched the blending mode to overlay and roughly overpainted the characters. After that I zoomed out and looked how it feels. My favorite ones are 2 and 3. But normally I would use more desaturated and fewer intense colors for a more "realistic" look.
When I painted the character last year I did not use any values so there were just colors. That's the reason why the values are a bit off sometimes. But I still fell the original was not that a bad colorchoice