I'm currently doing a tutorial from Brainstorm school (the package without an instructor, sold on Gumroad) focused on concept design fundamentals.
WEEK 1
Here's the point of week 1 exercise:
- Analyzing a character/vehicle/architecture and focus on the small/medium/large shapes
- Try to create some alternative designs from the same character/vehicle/architecture, using the rules of small/medium/large
Here are the sheets I've been doing the last month. I had some issues on the Megaman alternative designs, as perspective was involved and I was generally less inspired by this character. That's the worst of the list, in my opinion. I didnt' have time to make more of these, though. Anyway, the point of this exercise was more focused on design exploration.
I got another week of assignments in store, But i'll wait for you guys to give some crit on this one before going further.