I've been diving in a book about building up concept artwork portfolio and expanding one's creative mind. Started work on the first project that involves creating a skeleton and designing at least 3 creature skins that uses the same skeleton. Bonus points for extra creatures. So I decided to go with a camel skeleton, and pushing myself to do the max of each project, in this case 12. So the first image is all my iterations and thumbnails .
And here's my 12 that I'll move forward with. I JUST finished gathering all of my reference for the 12. So now to expand on these thumbnails to full sketches in detail and structure. Hope you like the WIPs!
Thanks @cedricgo ! I totally agree on the environments, and something I should really think more of for doing the concept stuff, at least describing what I see. I looked at this more of different "breeds" which are in different locations. It makes me feel good that many had a tough time picking only three. These ended up being the most voted in the end. I'm looking forward to polishing these ones up in the coming week. I'll be sure to update here.
Right on! Just do what you can to have fun @malcom! I'm pumped to see what you do!
Hi everyone. I managed to finish my Retrogasm piece and here are some of the images of my final piece. This was super fun to work on and I learned a few new things while creating this version of Kosmos from Xenosaga.
Hope you enjoy!
Posed Turnaround
Default Pose Turnaround
Default Pose Wireframe
Head Wireframe
Sculpt Turnaround
Texture Maps
Details