9 days later

Almost at the end of anatomy assigments. These were really fun to do, I really like doing hands, feet not so much as they are less expressive (as expressive as a flattened banana can get). I'll probably render the "creation of Adam"'s hands this weekend.

Also dropping both light assigments, first one was quite easy so I tried to reshape and move a little bit the shapes shown in the demostration for the second assigment, this is the one that took me the most time as I had to completely restart the sphere shadow to get a convincing result.


oooh your anatamy practices look amazing!!

and I really like ur shading on that cubed arch

Well... I couldn't wait to the weekend to render it. I used some oil and canvas effect brushes for this one, you can see that I started to figured them out with the right hand, I wanted to leave it like that cause it's kinda cool to look at the learning progress from one hand to another. (It's easier to appreciate the differences in polish when zooming in)

1 month later

So... It's been quite some time since my last update. Long story short, I got a part time job related to my previous studies, also I really wanted to finish the blender course I enrolled into from gamedev in order to get some experience with this tool, not only because is free and zbrush is quite expensive but because I found an incredible useful tool on the cubebrush asset shop. Anyways, here are the result I got out of this course:

These first images are lowpoly sculps, I wouldn't call them sculpts as they are mostly extrusions and some edge refinements.

Then a couple of animations, also learnt how to insert textures on models.


And finally some sculpting, I based this sculpt off this course assigment, in the future I'll try to make the figure sculpt on zbrush (now they only offer 14 trial days...):

This last one was based off a quick sketch I did based on imagination:

Not exactly 1:1 but I think it turned out quite nice, I feel that the fundamentals are starting to kick in as I could create this goblin out of pure imagination.

Wow this is amazing work!! Great job Daniel :grinning: