Updates! I've been going through slowly but surely. I'm not going to worry too much about all the photo manipulation ones because I do that to a pretty decent degree for work. While I don't do a lot of stuff with liquefy and patching things together, but I work with teams that do directly. It still feels like I'm violating a compartmentalization rule that may cause some feelings of work to spill over into my art, and I don't want that.
I feel like I could have used a smaller brush on some of these and divided the boxes even further. The brush exercise was very important for me because I'm using a different program, so it's important for me to explore the brushes in the program I'm using.
I couldn't get all the levels exactly right, but one of the strengths of Affinity, is that all adjustments are in a layer, so you can always go back and re-work adjustments. That said, I'm sad I couldn't get closer to the images above. I think I over-saturated my blues and yellows, and I should have gone more for stronger reds and greens. I think...
These were cool. It was fun to see how lens distortion and building drift changes their vanishing points on a seemingly straight street. I'll have to keep this shift in mind when creating older towns and cities.
Curved streets are just challenging and fun.
I think bright colors can give you an optical illusion with perspective. I thought these lines would end on screen when I selected this image, and they mostly met off screen.
This was another one where the age of the building and street had caused the vanishing points to drift a bit in relation to the street. Though they were closer than NYC.
This is a weird way to discover that a sidewalk isn't level.
Finally here! These are traced. I wanted to experiment with a style I learned from a different art teacher.
I was kind of entering a slump with gesture here though, and I think I was just thinking too much.
Here are some of the more proper volumes studies. I wanted warm colors to be facing / sideways, and cool extending away from.
Right now I need to work on proportions, and the 1pt perspective room, and 2 point buildings.
I just finished the 250 box challenge from Draw a Box, but I'll also be doing the cubes and simple sculpted shapes.
After that, I really want to get into anatomy. I do gesture daily and this was my most recent practice.
Time's are still long, but I'll bring them back down in time. As my shorter times end up looking more like this:
Granted that was before I re-calibrated a few things.