I definitely like number 4 a lot and I'd have number 2 as a close second favorite.
As for the character, I like really like her design. But I also agree that her face looks a bit... off. It's not that bad and maybe it's what you were going for, but I think you could move her eyes up a little bit and it would look a bit better. But otherwise, nice job!
@cedricgo @HollyRose thank you so much for the feedback. i tried moving her eyes a bit up and it rly feels better rn. I guess i just grew fond of her squishy face from earlier, but it rly does not suit this character
11 days later
Currently creating design of a flower type chimera for an illustration.
She should have a giant golden flowery mane and large tail, while also pure and guarding a portal/door/arch
First i started quickly some shapes, based on some plants i was familiar with or saw beforehand
The first one seemed like a more elegant idea, so i took it a bit further for more quick and loose iterations
The last one, i second raw is currently my fav one, i feel like the plant element reads well and she stayed elegant and majestic (I hope)
I wont share much sketches for the illustration, as they are VERY sketchy and unclear
but here is the one i picked to flesh out a bit.
Currently battling perspective and fixing some ideas for the space and bigger elements
As always, critiques are super welcome!
8 days later
i am actually very happy about this small thing from last night, i rly focused on brushstrokes and shapes, and leaving out some shapes or merging them together
i went in with a bit of a traditionalist approach
hopefully i can put that into practice as well
this will be my warm up piece for the next couple of days, i want to render it completely in that manner and see how i handle fabrics