I just finished this charcter, from a pretend group of fantasy adventurers like a D&D group - she's a lightly armored type of fighter with a staff, kind of like a monk but not. She ended up being one of the monstrous fantasy races, drenei? tiefling? something like that!

I spent too long towards the end tweaking and rendering things, losing some of the initial energy of the early sketch, rendering unimportant areas too much then going back and treducing detail afterwards.. generally overworking things. I'll for sure try to be more efficient in the future and keep the freshness. Also I have to study faces because I've got some bad habits there.

4 months later

Nice, the face feels flat, get more shading around the jaw area as well as in the eye sockets.
It looks like the face does not belong to the rest of the body which is well rendered and realistic.