Double Update!
Updated the turnaround to reflect the clothing and puppet modifications I made to the character when painting. Also I thought the form of control was important as well and have started making icons for the passives.
If you are tuning in just now, this character was conceived to be a Hero in a MOBA like roster (ex. Heroes of the Storm or DOTA2) . For those familiar with the genre, the main gimmick for Joliet was the ability to detach a puppet and micro it, allowing one player to absorb experience from other lanes (ex. The Lost Vikings, or Meepo). The caveat being that the puppets don't 'die' they become inactive, requiring Joliet to establish her connection via the red strings in person. Great if you pay attention. punishing if you get separated from puppets or are baited into an ambush.
Not the most original concept, but this thinking exercise really helped me figure out the characters relationship to the puppets, and their demeanor/style.That's all for now, thanks again for all your constant support guys.