Hi, first of all, I thank CubeBrush for the space they give us to write our personal blogs.

I'm Heavy Blaze Night, a Mexican 3D Generalist, I'd like to say I graduated from Youtube University since almost all I know, I learned it from Youtube tutorials and of course by practicing.

I'm passionate about 3D sculpting and also interested in texturing and surfacing . My primary goal is to become the best hard-surface modeler/sculptor and character designer I can.

I'm currently looking to work with a great team where everybody shares the same principles and values; respect, solidarity and continuous improvement.

I love learning foreign languages, practicing sports and music.
I enjoy listening dubstep, dnb and reggae.
I think respect is the first step for everything.
And I'm mostly a quiet person.

Here I'm going to upload my latest finished works and also some WIP, I hope you like it, and we can stay in touch. Cheers!

Here is my first original character, I did it for a modeling/sculpting competition which was hold on March 2017, by that time I had already made some basic sculptures that you can look at my IG: HeavyBlazeNight ,

If you happen to follow me, you can direct message me to follow you back or just leave me a message in here, I'm on FB as well :wink:.

I'm now considering to retopologize my sculpture so I can texture it properly. My tools were ZbrushCore and Blender.

10 days later

Currently studying some human anatomy, made the ribs to separate on this :frowning:!