Wow. 28 days huh? Thanks everybody for dropping by and making a comment! It makes all this feel a little less of a lonely process.
I'm still plugging away at it. I've been reconfiguring how and when I can work on my art assignments and projects, while also working to maintain a balanced busy life with professional, societal, and familial obligations and responsibilities. It's not easy but as the habits settle out, it is at least smoother.
Overall, I'm working in shorter 15-30min "sprints" throughout the day with a longer morning session and if desired a longer session in the evening. This results in approx 2-3hr of available art time a day. Breaking it into chunks also has helped me "unstick" on a few projects that needed a boost. I also am testing the mantra of "Better, Not Perfect" when it comes to how I need to approach each step in my art journey. So let's take a peak…
Daily Gesture & Warm-ups
I switched over to 1min poses to keep this process as part of my daily warm-ups, which is currently making circles, straight lines (with ghosting), C & S shaped lines, then the gestures.
Environmental Studies
This was one of the pieces that I felt was stalling out, so I decided to stop working on this after I finished doing a first round of pencils over the initial sketch. Am I happy with this? Not really. But that's fine. Is it better than previous urban landscape studies? No, but I'm learning, so I'm ok with this. There will be more opportunities forthcoming. In fact, I'm working on a couple urban cityscapes right now.
Two-Point Perspective
Speaking of a cityscape, here's where I am with my Two-Point Perspective - which is also where I have been spending most of my time.
So there's been a fair bit of progress as I am filling it in.
First up, I did some 3D work in Blender to make a Drone and a simple blocked version of the building and street. The street was setup so that it would match the camera angle I'd established and drop in the drone for reference. This was pretty quick because I'd done basic work in 3D apps for years (trueSpace anyone?). Looking forward to advancing these skills.
Next, I had something of a delay (and one of the main reasons there's been such a big gap in time since my last entry) because I wanted to do some design exploration of the deliverator's (pizza delivery driver) vehicle and world-building. This shifted all delivery services to hypercompetitive Courier Services (read: gangs) and Ranked Couriers bent on market dominance and defending core territories from rival Services and Couriers. So the couriers will transport ANYTHING and the more experienced couriers have the best gear to complete the job (or die trying) and the lower paying jobs wind up going to upstarts and newcomers who might be just running or jetskating across the city using every shortcut to avoid their Bitter Rival services. This was pretty fun.
Out of the design process, I wanted to have the courier using a hoverboard/jetboard and I wanted him to be doing some kind of power slide while firing his gun at the drone. I started sketching out the pose and trying to find partial references for what I was wanting. Then it registered that the pose wasn't going to work with the scene as established with a two point perspective. If I was going to push for the skatecourier, I would really need to redraw this with the courier as the focal point and use three-point perspective. So I switched back to a motorbike and used one that I designed (perhaps poorly, but I did it).
There's lots of little details that still need to get filled in, but I'm going to try to get the big pieces done over the course of the next week. I'd like to get Week 8 wrapped up this week so I can start a Project Sprint on…
COMICS!
I know no one here is aware of what kind of comics I've done in the past and I'd call them "indy comics" and they aren't great - but they have some fun bits in them. I'm considering putting them back out there, but there's a piece of me that is deeply embarrassed by their existence. The first one was made about 30 years ago and I would occasionally make more over time. I started trying to make some more like 10 years ago and was pretty frustrated by the process (for reasons I will not go into here), which kinda pushed me further from being positive about comics and the process for quite a while.
So when I remembered how much fun I had making them in the 90's and throughout college, I stirred up a ton of unprocessed emotional debris and had to deal with all that as I was trying to sort out what the next step is. And thankfully, I've got the next step queued up with it's own sprint lane for daily work. The current comic that was left on the drawing board is "earth #13" continuing the stories from earth #12. Basically, all 24 pages have been written and only 3 pages left to layout, so I'm going to be penciling pages and implementing stuff that I've learned.
I picked these up from a Kickstarter years ago and they are very handy.
So yea, I'm hoping to have fun with it and get some of those older things out there, if I can and doing some other more "philosophical-reflection" based comics that are actually the things that I have to say.
Ok. That took longer than I planned. I got a bunch of other stuff I need to touch on today. I hope you all are happy, well, safe, peaceful and at ease!
-Jim