2 Point Perspective Study.
I took screenshots from the game Infinity Nikki and recreated the scene. While i did not construct this from imagination, I learned a lot about what it takes to make a believable environment from this study and focused on pushing line weight to create depth within the picture.
In the previous room study I did, I was struggling with making the space feel believable, so I think paying attention to some of the elements I learned from this study will help in future processes.
Some learnings from this study:
1. Including people going about their daily activities helps to tell a story and create atmosphere
2. Paying attention to details on surfaces is important. Think about what materials everything is made of.
3. Breaking objects out of alignment with the main perspective points helps everything feel more natural. Objects in the real world aren't always aligned perfectly with one another.
4. Learning 3D and being able to construct and block in first-pass environments in that software will help elevate your work.
5. Vanishing points can be off the page as long as there is a grid structure to guide your lines in place. You don't have to draw to the points every time, but can use the lines as a guide.
6. Line weight is important. Thicker outlines bring things to the foreground and show overlapping structure.
Looks fantastic, lots of details and activity. Everything looks solid and feels anchored into the drawing. Shovelguy needs to wake up though, he's definitely going to bump into crate-guy.
The one critique I have is for the awning roof. The left outer corner is having a severe tangent with the lip of the roof behind it. A small thing but it does lose some of it's form because of it. I'm also not sure of the top right corner of the awning roof, the overlap of the main-roof and the awning seems reversed? It could just be because the wall-panels between the corner facing the viewer and the strut holding up the awning are not defined, so it creates an optical illusion.
Either way, its just small stuff. Great work!
A character study of Nezuko from Demon Slayer.
I think I am going to move on to Term 2 since I don't feel like I am learning much from these character studies at the moment and would rather put my energy into other exercises that can help me build up to creating my own character designs.
Maybe I will do a few more in between the Term 2 homework.
More head studies. I find the extreme rotations and keeping the proportions correct with perspective challenging. I tried keeping the circles on the sides of the heads in the middle row here, but I think I prefer the lob off method I was using for those angles in the sheet I did yesterday since I don't think the the circles wouldn't technically be visible from that straight on view. I got the practice sheet from youtube.