Finished off another sketch for the visual library, this time a french restaurant. Decided to change the angle and rebuild the front from the reference and then design my own side using elements from the reference.
Then I made some progress on the second wall design. This one is for a more militarised city, they are very industrial and use a lot of metal and stone in their architecture.
You're looking solid Lucas!
In the first image, i think that the tree looks a little tilted. It's not a big deal and i'm nitpicking, but i think it would sell the perspective a little bit better by making it straight hehe.
You make me want to work more on scenes and buildings too, it's really inspiring to see your progress, keep it up!
@xdarts you are right about the tree! I'll focus on that next time. Thank you for the kind words, makes it much easier to keep working!! @LesleyCarol Thank you so much, can't want to keep improving alongside you @hikarisunlight You are too kind, I'll try make them more incredible in the future!
Found some really good advice for building up your visual library whilst reading Scott Robertsons "How to Draw" - Long story short, observe a specific subject e.g. Nose for a week, sketching from reference, then in the second week move onto sketching it from imagination with the aid of reference. Then move onto the next piece of the puzzle e.g. Mouth.
If you had enough time to practice, you'd be able to get a pretty thorough understanding of the whole body in around 12 ish weeks. Anyway, just thought it would was good to share! I'll be using it for my environment dev. focusing on a new style of architecture every 2 weeks!