@fried-noodles Thanks! I've found it very fun to draw straight to ink.
Here are the 22 first frames from the Spike animation study.
10 days later
@nickkhoo Thanks! It's nearly halfway done now
37 frames. There are some issues with the end.
Time for some sketches and studies:
My interpretation of Shank the Master Cutter from the excellent game Guild Ball.
Lucius, a master of the Neverborn and Guild factions from Malifaux.
Rinkah, one of my favourite characters from Fire Emblem: Fates.
More straight to ink studies, this time with more variation. Contains sketches from Corvus Bellis Infinity miniatures, Appleseed, Dominion Tank Police, Neon Genesis Evangelion and Tengen Toppa Gurren Lagann.
Even more straight to ink studies. These are from Dark Souls one of my all time favourite games. The armours of Ornstein the Dragon Slayer, Shive of the East and the general Warrior class. I also included a small image of humanity.
1 month later
@sanguine Thanks! One Punch Man is really great, I'm looking forward to more episodes for it
@lukasz-draws Thanks!
I took a little break from the Art War and found out that Baiken is coming to Guilty Gear Xrd. So here is a quick sketch of her.
1 month later
@ragamuffin Thanks! Sorry for the long delay.
So, the Art War is over and I'm back to doing studies. Here is the finished Spike Spiegel study from Cowboy Bebop. It took a little longer than I originally thought, but I managed to finish it, though there are still a few issues with it.
Maybe for the next Art War I should do a little animation.
Here is part of the original:
1 month later
@conceptmonkey Thanks! I will be continuing it someday.
An update after a month. I was going to upload a bunch of images I have been drawing lately, but realized that the scanner messed some of them up...
For now, there is just a sketch of the Black Dragon Kalameet from Dark Souls. I had realized that I have never drawn many dragons, so I though why not give it a shot.
@luckyyy I still remember my fight with Kalameet, it was a really great boss! After hours of trying, I finally managed to beat him, with only a little bit of health left
A quick keyframe sketch from Kill la Kill.
Fan art of the original pc game Realms of Arkania: Blade of Destiny (1992), first part of the Northlands Trilogy, featuring my recreations of the adventuring group created by my brother and me.
From clockwise top right:
Big Ulvar, from the viking-like culture called thorwallians.
Marcurus, a warrior worshipping Boron, the God of Death.
Llowaaln, the Silvan elf. Hunter and tracker, leads the group accross the lands of Thorwall.
Byontix, the druid. A sinister fellow, somehow always connected with the most laughable random happenings during the game.
Niemond, the magician. Was always involved with gambling and the reason the group had to hurry out of town.
Raog Stenwall, the dwarf. Knows his way around gold and mechanics.
And in the center: Hetman Hyggelik. The game is about the search for the legendary sword of Hyggelik, Grimring, the Blade of Destiny.
I have some really fond memoriese of this game. It features one of the best travelling mechanisms ever created for a PC role playing game.
I really miss these type of games where you made a whole group of adventurers, instead of a single destined hero.
As a bonus, an image of the original charcter portraits: