Salutations, I'm Max. When I was young I earned a bachelors of science in game design from a now defunct school. They taught me nothing but basic 3d modeling in 3ds max. I wanted to pursue concept art and visual development both in 3D and 2D using Photoshop and Zbrush. All of the industry professionals I met said I could do it, but two professors tore me down and said I would never make it. Why I let those two tear me down I will never know. Now, after eight years, I am back stronger, wiser, and more capable. Through Marc's Art School and CGMA classes, will find my way into the creative industry or die trying.