21 days later
After 2 weeks fighting with my computer, finally able to do some retopo. Still stuck on my laptop tho so detailing and texturing will have to wait for a moment unfortunatly
Here is what the topology look like right now. Mostly done in topogun, tweaked some stuff inside of zbrush as well. I think i will keep that for this guy. Now the fun part ====> Uv's.
19 days later
Ok so after a loooong time busy doing something else, i started working on this guy again. Trying out some textures, which is quite tricky simply because I don't have a precise idea of what I want to do with it. But here are the results of my first test.
This is stll WIP and the colors will more than likely change again before it's done. But for the moment they are the best way for me to clear my mind and try to get something out of it.
I will try to update a bit more often on that as I have some times to work on it
Annnnnd I made an other version. Three versions actually... This time with the color change on the helmet as well.
Not sure which one I prefer in the end. But the global color combination of the suit will more than likely be the final version.
Note: The emissive aspect on the lines of the suite is more a "bling bling/ me trying stuff in substance" for now. This may as well be removed in the final render
Nice, I like the idea of the circle. I tried to incorporate the light on other places but wasn't really working. I will give a try with that
For the color, I couldn't choose myself, so, as the model is now rigged, I will probably go for 3 poses to have the 3 colors in the end once the shading inside arnold is done