Haven't done much painting/drawing for myself as of lately, so here's a DITYS that I found on Twitter.
I was working on a project where the client asked for a lot more out of nowhere and on top of that they were entering crunch... This led to a pretty intense weekend of work, but I'd like to think I did well.
Unfortunately, I am not allowed to post the work I have done for them in my portfolio, even when the product is out (as is the case with one thing that's already out and done). This kind of stinks and I'm not sure if it's fine or not to just mention what I did.
Anyways, back to what I started with. Once all that work was done, I saw this DITYS by @inesmbravo on Twitter [link] and decided to spend my free time on it.
One of the main challenges for me was to not stress over details that weren't in her face or on her chest. As that would most likely be the area where your eyes start, everything else could be a little messier with more noticeable brushstrokes. I say that, but she's pretty evenly rendered throughout.
The biggest success with this one was the jacket. It's a bit poofier than the one Inês originally drew and it's full of visible and confident brush marks. I used the combo of "large confident brushstroke + smudge tool" a lot on this piece and it's really helped me prevent me from overrendering.