Baking + Texturing
After naming the parts properly, I baked in substance painter. Ran through some problems, the most important one that I've encountered is that the match naming is actually case sensitive. Also noticed that in ZBrush, the first letter will automatically be capitalized.
Studied how rust works with the help of reference images. I'd say I'm happy with how it turned out.
Here's the preview in real time painter view
I'll tweak the tear of the chain mail more plus increase the normal value. Will be adding the cape soon once the character is posed.
Feedback is more than welcome!