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Skin concept for the polycount contest i choosed zoe and make her to a brat/bully character that will probably steal goth annies tibbers from her in the final splashscreen, haha. But I've also other ideas that i will try out.
Next step is to iterate the neckless that she has, because i think it is pretty important to her design and after that trying to make a ingame view of the skin and adjusting if needed the values a bit.
ooo a fellow competitor in the contest very interesting concept. like the colors :). will you give her some more bright reddish color on the tip of the hairstrands or maybe some colorful particles?
@haith92 i would give it some sort of glow but i didn't had time to finish it. : P
Here some experimenting with modo and photoshop.
Omg the Zoe concepts are awesome!! I really like the J cuz I feel like it suits her bubbly personality . Awesome stuff, good luck with the contest ~ ^^
For my own calendar project~ i was in the past a bit frustrated because all the calendar projects that i participate in germany had really bad layouts that mostly destoryed instead to support the picture. Also the artist skill range was too wide. So i decided with a other artist to make our own calendar.
Next one
So many new stuff I've missedI really love the calendar sketches/concepts! I'm curious how it'll turn out
@joycew-art Thanks. :>
Next one:
was testing a bit here to combine 3D with 2D to make my workflow faster.
Last one~
I made a Mei fanart in phone wallpaper size. Feel free to use it as a wallpaper for your phone.Cheers!
Collab with a other artist~ I did the painting and the other artist the sketch/outlines
Woah I love the lighting of it!
Working at the moment in my freetime on a new overwatch phonewallpaper:
rendered with blender eevee
Stil WIP
Wow, that is cool! Beautiful rendering, the jacket material feels almost real.
Hey, I really love your art, so amazing. I am especially in love with that piano piece you did, so pretty. :3