Perspective III has been pretty boring so I didn't put a whole lot of effort into it, as well as the fact that I already grinded a several dozen pages of it in ink.
The unit description is pretty vague in that it suggests Scott Robertson's Book "How to Draw: Sketching Objects and Environmnents from Imagination" but doesn't elaborate on what to do in it. I figure its to read through it and attempt to apply the concepts and techniques described in the book. Still, I feel its unnecessary for me currently as I'm focused more on figures.
Really good explanations of the techniques however, clear and concise.
Well, perspective is boring, so how about something else?
My first attempt at Shading or tonal study. I had no idea what I was doing and was going off of scraps of information I retained from watching videos a while back.
(Used soft brushes and smudging)
(used hard brush and no smudging)
2nd Attempt was much better as I watched Proko's "How to Shade a Drawing" video. He describes separating your tonal values into Light and dark families using core shadows seen in the reference. Its explained well, surprisingly. I didn't have too much trouble grasping the concept and I actually would suggest this method for beginners to use when they want to shade their drawings. Best part is that it works for both greyscale and colored drawings.
I went from not knowing how to shade to being able to shade (decently) within 2 days (or 3-6 hours).
I've actually been conceptualizing a method to render anything given any lighting scenario using Proko's method as a basis.
Quick personal sketch I did as I was bored from perspective.
Started off as a figure drawing with a focus on Anatomy then added Anthro features at the end. I was actually falling asleep while drawing and adding in the Anthro features was what woke me up.
At the end of this week, I'll be moving back to Anatomy, this time focusing on the arms, yay!
I really enjoy anatomy and I also desperately need it so I can accurately draw shapes and render them correctly when drawing the figure.
And I'm also impressed by how quickly I was able to grasp rendering and feel like I'm incredibly close to being able to replicate but a part of what the artists that I look(ed) up to can do.