Term 4 - Week 1
Week 1 started off with Color and Light Theory and some insight into the various production lines in the industry, which I thought was very interesting! My daily 60x1m gestures have been taking a step back during this week, was making me not wanting to draw at all knowing those where looming, so I cut back on them.
Instead opting for doing the 5m gestures mandated for this week.

Also squeezed in some value studies during this week. I should do more of them, or even better, apply the knowledge gained into my own drawings; after doing a bunch of studies I feel like I should focus more into applying it into my own stuff, else the studies become their own bubble, separated from the studies in a way.
If there's a long stretch between just doing studies and doing your own thing, there's so many new skills picked up, usually learnt in a vacuum, so its hard to apply it all into your own piece.


For the Color and Light assignments we where asked to try varying color pallets for the same character In order to see what works or not. I felt mostly drawn to low saturated split complementary colors, but did try some other pallets too. The pallets that really worked was the one I stole from other characters, such as Tracer or Sombra in OW.
I think this is due to not just the hue, but also the amount of high vs low value in the original. This is something I should study further, I think it might be a big reason why some things I do reads well, and others feel muddy.





After watching some videos on character design and silhouettes by Kyoung Hwan Kim, been trying to incorporate more design thinking into the last few characters. The cat-astronaut was circles and ovals, the fairy creatures was combining leaf + plant/bug. The bunny was It was less guided by silhouette and more that I thought the idea of those rabbits drawn in medieval books are just funny.
From what I've learned its mainly a method to get many ideas on the table, and then when you're happy with the direction you can start adding more details outside of the core elements.