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Ah nice to see that you are her too Thabiso XP
More funkin about
looks like the studies are coming in handy. these characters proportions are interesting. the designs on top are also interesting and cool.
Really smooth linework, it makes me want to sit down and practice some lines again Overall really nice work man!
Pushin stuff
I'm not sure if you're going to push her more, but ''StaFly'' looks really cute and I think she'd look great in a more polished form.
And also ''Keema'' looks incredible! Great job.
I really love how you color and light your pieces! Very nice
Thanks for the positivity guys!@cedricgo I'll probably work on it more another time.
Here's another sketch I decided to color and render current progress
Ugh... your art is just so amazing. You're one of the very few artists who immediately inspire me to paint as soon as I look at your work. I hope one day to be as skilled as you!!
Awesome work as always! Keep it up!
Here's some misc stuff
I really love the magic user you've designed. I enjoy the mix between fantasy and sci-fi as that's something I've always enjoyed seeing in art
Damn! Just found out this art blog.Pretty awesome works!! I like them, your sense in human figur and facial features are really great!!
More thangs
I remember the last one from a while back. Nice Wips. The knight armor concept is interesting. I wonder how the back view would look like.
@malcom Maybe one of these days I'll do a turn around. Just finding myself a bit busy for proper concepts. Anyway here's some more mixing it up.
These 3 are pretty cool. Only things that kinda stand out are the length of the one on the left and the one in the middle arms. They seems strange proportion wise. I think its because the bicep is long and seems to extend past the ribcage establish in these. But then again the anatomy is really stylized I really do like the style of these 3 and how you pushed the anatomy. Those studies of nbekkaliev have really helped. These are really interesting to look at in all aspects.
I think the right knee(from the viewer perspective) from the middle figure is broken. Beside that i like her design.
@malcom Yeah it's something I was noodling around with a bit. I wanted add a bend but I ended up just lengthening it.@shivor there's a slight bend and a twist. But the as they say, "If it looks wrong, it looks wrong." even if it's technically possible. So I'll probably change the angle of the foot.
Here's more progress on these.
Maybe it wasn't really clear what i meant with it (because my english is terrible) so im trying to explain it a bit better.^^ The only way that i know to get a leg like that is having knock knees:
https://qph.ec.quoracdn.net/main-qimg-5d34ca203db7d9dd65c0def761ce3c05-c
And that is currently what you have, because of the Z rotation on the leg:
Hope it is now more clear. Of course if it was your intentional to making a leg for a reason a knock knee than it would be fine but i dont think it was the direction that you want to go with that character.