My art thread looks a little dusty. Hehe.
For the Supercell Art Contest, my idea for a new Brawl Stars playable character; introducing Fig the Fairy Bomber! He's a nautical fellow who specialises in taunting you and firing his featured variety of fruit bombs. I will be creating a 3D model of him as my entry.
Initially, I was going to keep his ability theming based on butterflies, with the idea of magic scales to slow enemies and his curly fringe would act like a probiscus that attaches to enemies and saps their health. But the concept felt restricted. Then I thought about using fruit as projectiles, but then though of fruit designed as different types of bombs, which sounded a lot more fun to experiment and would make him a more exciting character to play.
For extra flair, I portrayed him as a foppish male fairy character who dresses like a fashionista. I think he works both as fun character to play, and an annoying enemy player you want to punch in the face.
Final Design/Turnaround
Initial Concept
Color Tests
Below is the high poly sculpt pass. I added a couple extra details you may not see, such as butterfly stitches on his gloves and leaf-shaped zippers on his heel boots. Like how he looks so far. I'll need to model his bag and fruit weaponry next.
Sculpt Pass