Great job on these exercises. Keep it up!

Thanks for the supportive replies, I got a couple more of the Photoshop assignments done. Admittedly my apple cloning isn't the best but I'm a little proud of the dreamhouse layerwork (fun bit of trivia, that town in the background is the basis for Castlevania Symphony of the Night's cover).

Nice work! You even included atmospheric prospective on the environment! Keep it up.

Thankful I was able to do that, it's hard to polyselect a whole commune neatly; putting a gaussian blur and fuzzing the colors a little goes a long way to cover that up.

Question for Clip Studio Paint people, how did you approach this one? The Photoshop clone source that Marc demonstrated in the video wasn't there, or at least wasn't there in the same way/a way I could make out, so I jury-rigged it with superimposed layers to get the sizes about right.

You can see some awkwardness (lighting angles were particularly different in the eyes between pics, leading to a bit of a Two-Face effect, older Harrison Ford's nose was at an angle the young one's wasn't), might try this again after the face liquify assignment but it went better than it could have.

Ended up awkward as well, but here's my attempt at the liquify exercise (I say this a lot but from what I saw in the video Photoshop and Clip Studio Paint liquify are very different beasts).

Posting what I've done so far of the nude figure drawing section to request help on the skeletons portion. My understanding is that the skeletons are supposed to have cylinders drawn over the limbs, as opposed to just sticks, so I did that (though I could use some pointers in getting the cylinders to work out quite right); is this correct? Also I'm using rectangles for the head/chest/pelvis skeleton, but this leads to awkwardness at angles, especially with the head and associated eyeline; is there anything particular I should be doing here? Once I'm drawing skeletons that aren't superimposed on references, am I to draw basic cubes/oblong spheres as opposed to simple squares/ovals? I thought the video said something to this effect but it didn't say much about that part of the assignment.

Hi wmcnugg! good practice! The main point of this exercise is to get used to seeing cylinders in space, drawing ellipses and looking for the contour of the cylinder. These may seem trivial now but constantly come back again and again through the program.

These look pretty good I would encourage you to draw your ellipses all the way through each one to get a good understanding of the exact angle of the ellipse. Take your time and I encourage you to decrease your brush size, it will expose more of the issues with the curve, a thicker size is more forgiving.

In regards to the boxes these look good, Don't worry to much about the boxes for now, they are meant to show you the planes that the body is facing, later on you will use this knowledge and perspective knowledge to make a mannequin that defines these better. But for now focus on the cylinders and the ellipses, it is the foundation for so much to come. Here is an example of my most recent cylinder practice that is not perfect but may provide some guidance. If you have any questions let me know.

I'll try using finer lines for the cylinders next attempt, meanwhile here's my second attempt done yesterday (so it still has overly thick cylinder lines), and also my second try at the proportions exercise. For the former I tried rounded head/torso/pelvis, especially for the head because of the aforementioned awkwardness of boxes at angles (someone else told me I was being terribly imprecise with the heads here).


Ultimate pretty minor but I have trouble getting the knees right for proportions, more broadly I'd say there's more off with the legs than the upper body here but that could still use some work

I also did 5 skeletons from imagination last night, awkward poses to be sure but I'd like to think I made a good first go at foreshortened forearms with the last two.

8 days later

Think this attempt went pretty well, I could tell the legs were the most off when I moved the layer over the reference but those were harder to landmark.

it looks fairly good overall but like someone once said to me be confident with your lines because you've got this.

I suppose a little sketchiness from adjusting the drawing is going to happen but I'll try to improve on that. Meanwhile here's another attempt.

12 days later