I got an opportunity to get some wonderful critique from UnicornDev on her twitch streams, and it really helped to correct some of my proportions. Legs were too thick on the Z Axis, shoulders were too far back and spine was broken, the torso was too long and the legs were too short/wrong proportion. So adjusted that, added the blockout of the skirt and cape, and got through the plates for the helmet (mostly). Gotta clean it up a bit and do a retopo to be sub-d, projected, and sculpted on.
Even got my schedule set up xD
As always please feel free to C&C!