Very cool these silhouette studies! Nice shape language, it works :wink:

Really cool! I love those silhouettes!

The left is giving me some crispy blood elf vibes :smiley:

@chriswhatelse Hey! for SCULPTING, I definitely recommend Zbrush. It is very natural, and works beautifully. I've heard that sculpting is doable and somewhat decent in blender; which is a free program that you can try out before going for Zbrush.

You'll have to learn the basics of modelling afterwards too; in which case, you'll have to use Maya/3Ds max for the basics of modelling (UVs, retopologizing, vertex control, rigging). This can also be used on blender, although it is not widely used in the industry.

Here is a personal project that I have been working on. Sculpting, texturing and UVing done in Zbrush. Render done in Keyshot. It is still WIP.

Liking that latest ZBrush character! Nice and creepy, just how I like it haha!

Yeah, those last few sculptures look incredible. I especially like the unsettling look of the mouthless three-eyed demon lady.

I love the elven face you made, strong shading. And as the others said, your 3d sculpts are becomming awesome :smiley:

8 days later

You've got some really nice designs in your art blog. If I had to pick a favorite I gotta go with the bike. I'm a huge bike fan so I may be biased lol. Looking forward to seeing what you make next!

good activity and hardwork in here :smiley:
I do recommend to study values so your drawings look more 3D.