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Global Game Jam Geneva (48h to create a video game) - Part 1/3: Brain storming, graphic identity research and level design
Global Game Jam Geneva (48h to create a video game) - Part 2/3: Fox design, rigging and animation. This cute fox is one of the two playable characters of our game. At the same time both our developers were working on the gameplay and the other two more artists were working on the environment design!
You can view the animation
Global Game Jam Geneva (48h to create a video game) - Part 3/3: Human character design, rigging and animation. The human is the second of the two playable characters of our game. We still have some bugs to fix but the game is working! Next game jam we'll try to be less ambitious though 😆. That jam was a great experience anyway. Looking forward to the next one!!
You can view some videos of the animation and a bit of the gameplay here.
Gesture drawing: One hour session with speed enhancement purpose. The session was split as follows: 1x15min, 1x10min, 1x7min, 1x5min, 1x3min, 2x2min30s, 10x1min, 10x30s
JourneyToExcellence 73/1095
Gesture drawing: Ten minutes session with speed enhancement purpose. The session was split as follows: 5x1min, 10x30s
Didn't have enough time to do more today
Time trial: 1.5 hour photo study with thoracic anatomy understanding purpose
Art rework of a paint over shirt by Michael Fam and some pants by Sly Lopez
In today's Art Digging session:
Ahmed Aldoori sketching video
Animator Guild Community reel
I've also been art digging on ArtStation and here are some art I particularly liked:
LI HH
Hugo Richard
Qiu Fang
Max Berthelot
Really inspiring article from a globetrotting photographer
Advice from a Disney Animator
DigitalPainting.school: CRITIQUES avec Lorenzo Mastroianni : character designs & environnements
In today's session I've been digging a bit on Kiro'o Games, a Cameroonian video game studio. Their game - that they also made a comic from - looks very nice!
I've also been digging a bit on Ahmed Aldoori's website
Looking for an picure for my next image analysis. As I'm currently studying the thoracic anatomy, I'd like the image to somehow represent a torso.
Still have to choose one though. Any suggestion is welcome
Picture analysis: Finally I didn't get much inspiration from the previous pictures so I spent more time looking for some with more developed storytelling.
Picture analysis: I randomly chose a picture and this is the one I'll be analyzing. Work in progress…
MASTERCLASS – Creature Design and the Creative Process with Jonah Lobe (Skyrim, Fallout 4)
In 2 hours I learned a lot! I also grabbed some videos
“Artnalysis”: There are more things to say about this image than I've thought. So I couldn't find enough time to finish it today, and it also might be the case tomorrow. If you can speak french then you already can read a part of the analysis (not translated to english yet).
“Artnalysis” done!
New #ArtCopy (wip): I only had time to warm up today… To be continued tomorrow!
Timelapse
Art copy part 1 with 7min30 warmup above
ArtCopy part 2 (WIP)
Back to the basics