Thank you again for your wonderful feedback! I don't think that he would look like that without your help ...he would have very strange proportions >.<
Some more details and lighting. His puppets are still missing cause they always look stupid.. they drive me crazy..
There are still puppets missing.. don't know if I have enough time to add them..
By fixing a problem you actually created another one haha, at least it's something easy that if you remember will help you a lot in your work! Essentially, you want to avoid perfectly straight horizontal or vertical lines (like his knife right now) in your designs if you want them to look dynamic. It can work in a situation where you want to show stability and balance, say a knight holding a big sword in front of him. But in this situation where you're going for a very dynamic action pose, it looks off.
Other than that you've really made a great job rendering it, I can see you've improved a lot over the course of only this project! The blue smoke effect and the lighting look great, hopefully you can finish it in time!
Thank you very much for your advice! I'm already aware of this issue and tried to fix it but I don't have the time. Now the dagger isn't held very tightly again..
yeah your right but I improved because there are so many great people (like you) in this community who share their knowledge with others. I loved the old cubebrush community for this and I'm really happy that this support isn't lost!
I added a second doll cause he's able to control them simultaneously but I'll remove it The composition is destroyed.. I hope one doll is sufficient..
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