Revisiting Gog't. The main concept is that Gog't is weak and not capable of fighting alone, and in order to do so he summons Baledur. So i thought it would be nice depicting it with a kid-like shape. I really like the idea of it wondering with this giant totem used as a focus to summon it's spirit companion.

Funny stuff ^^
Really like this one !
His totem makes me think of russian dolls concept.

It could be an interesting idea, with each totem his own creature ? (just some ideas like that)

@mr_dessin Thank you for the feedback, really appreciate it. I like the idea of multiple totems/spirits, i'll consider adding them!

4 is looking good...maybe with some hair/fluffy ? (and very tiny floating feet ?)
But whatever you choose they look nice !

And you're welcome.

I was playing around with Gog't concept and i got an idea. First the spirit could be this big, dog like forest creature that follow Gog't around and, second, Gog't himself play the bell at his neck and the totem like a drum to empower its beast, like a bard buffing his companion

Nice and fun ideas ^^
Cool beast too !

Nice character design. Love the design of the weapon too, with the big knothole in it. You'll just have to make sure that the weapon and the character don't all run together as they're made of the same material. Good luck and have fun! :+1:

Ok, he's amazing :smiley: I really dig the kid idea (and design). 3 looks the coolest to me, maybe it needs something more around the legs (maybe the fluff mr_dessin mentioned?). The spirit is spot-on!

Rendering looks incredible, and the colors are working really well. I'm also digging his face/mask design. And the weapon too! Just so much about this is awesome!!

Thank you all! @mdashow i thought about it too and i'll have to come out with something to avoid it, and @sparksofdawn thank's for the tip! i'm currently leaving the concept behind to let it marinate a bit and clear my ideas

My vote goes to something like 3, with the flames/energy just creeping on the blade?