Here is my main concept idea that i reached after some silhouettes and sketching. I've never actually made a full-grown (well, young adult) female character, so here goes!
Problem is – she doesn't look very villainy, or very much at war. Will need to work on that. :smile:

12 days later

A little update! I'm going for the workflow base sculpt -> remesh -> detail sculpt for the first time, usually I'd do detailed sculpt -> remesh. Will see how I like it.
So – here is the base sculpt so far. I haven't worked on many feminine characters so it's very interesting.