@itseffindan Thank you :3
@fantasymaster Agreed! Changed those after you mentioned it, thank you for the watchful eye, much appreciated
@maxloegler Thanks! Yeah can't wait to get to materials on him :3 Fixed the cables, on this update thank you for pointing that out with fantasymaster :3 really nice to have feedback that agrees with each other! And the feet I think I know what you mean I think I'll solve it while cleaning up.
@Ooyoo Hahaha I looked her up after you said, but couldn't quite see the resemblance myself =/ I've had so many different opinions on what he looks like it's quite interesting! Also thanks to you for the feedback, much appreciated!
Alright got some more brushes kicking in and I'm getting quite used to them now. Starting to detail while keeping in mind not to make it too noisy. Removed the cloth in this screenshot so the suit parts are visible. I think I will play around with the alpha on the cloth later on, to show some of the parts through there. Will probably start transitioning to cleaning up the gloves and feet now to then finish the armor in general off with one last pass. Still have to make some connections and Define some pieces better as what they are as for instance the flat shapes you see coming from the kneepad. Thinking of some sort of fuel system or electric wire collection going through there, maybe some glowy liquid? Still thinking about it.
Story wise, the armor/suit is becoming a lot more functional. Thrusters to move around with in zero-g, tubes to his privates for certain needs and alot more funsies! I want to make it look functional but at the same time somewhat, culturally influenced (i think these are the words I'm looking for). I keep changing colors on him to experiment with what I would like to have in my albedo. Sorry if the inconsistent presentation is a bit tedious.