great progress! her proportions need a little refinement, her lower legs a bit too short and her head too big, i think.

And so it begins. Looking forward to this one.

Really like the design and the 3d head! If it goes on like this I can see a masterpiece coming! :smiley:

Thanks guys. About the legs: maybe you`r right max, the position of her knees are to low too. I'm trying more realistic (not too realistic, boring) proportions this time.

face and hair are a nice combination, looks good!
the anatomy around the sternum could be softer, looks edgy, but maybe this is intended.

Great progress man, I still feel like the head might be a tad big. Maybe!

@RogerP Actually not. It's to big for what you see usually but I will scale it down a bit to make it conform.

@maxloegler I didn't put to much work in it because it will be hidden by some neck belt later. Thanks. :+1:

great work man...specially the concept-art looks insane!! :astonished:

Really like her face and haircut ! Looking forward to see her textured !!

Her face is beautiful! isn't comun, I like that. I want to do hair like this XD!...

Man I almost used some of those same reference pieces haha. Your start is on point man! I'm curious to see your final look since it looks like you're going stylized, but used Marvelous for the cloth :open_mouth: :question:

Sorry that we lost you to the darkness cough-cough-sci-fi-cough haha :stuck_out_tongue:

Great start! Like the stylized face details and hair. Good idea to use marvelous, I'm getting the hang of the program though I've always gone back to sculpting clothing in the end lol
I also especially like the head-dress on the reference!
Look forward to more progress!

Thank you guys for all the comments and feedback, appreciate it. This encourages me to continue working on her. Sadly I can not show something new yet. I would like to work a bit further on the blockout first.

@Reaper183 : Glad you like it. I will change some things up though, because I had some other ideas.
@grigouips, @acap : Thanks man!
@digitalartist, @aveon : Thanks guys. I will try to push her a little bit more realistic. I don't like simulated hair tough. So the hair will be some combination of alpha textures and sculpted geometry.
@rath-nikhil : Thanks man! Progress will follow soon. Need a bit more time to block everything :astonished:
@bhushanarekar : Thanks! much appreciate!